Team comp
Bully Club taunt Ogryn, Inferno and dome Psyker, flamer and book Zealot, plasma, krak and shout Veteran, with duelling swords on three of them for boss damage. What each role is for, and how they answer the director.
- Why this comp
An Ogryn who soaks punishment and pulls pressure off the team, a Psyker who burns the chaff, a Veteran who deletes gunners and armour while shouting the way open, and a Zealot who fixes the moments that go wrong.
- Ogryn, Bully Club and taunt
Not the damage dealer. The Ogryn takes a huge amount of punishment, and his taunt takes the pressure off the rest of the team.
- Psyker, Inferno and dome
The horde answer. Inferno kills the chaff, the dome covers objectives and the moves between chokepoints, and the Psyker keeps an eye on the team's back.
- Zealot, flamer and book
The fixer. The book saves the moments that go wrong, the flamer handles mixed hordes, and the duelling sword brings boss damage.
- Veteran, plasma, krak and shout
All in all excellent. Kills gunners, cracks armour with krak grenades, spams the shout to push and clear the way, and marks bosses for focus target.